F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
This is a teacher resource that includes a set of student activities including counting games, focusing on numbers to 100, accompanied by copy masters and a detailed teacher guide for each activity. The games include the Korean number counting game sam yew gew - referred to as 'sam-yuk-gu' in the Australian Curriculum. ...
An animated tutorial about terms and 'like' terms, followed by an interactive quiz.
This is a 23-page guide for teachers. This module contains a description of suitable models for multiplication, a discussion of the types of problems that require multiplication for their solution, and mental and written strategies for multiplication. The use of the commutative, associative and distributive laws is described. ...
This is a 24-page guide for teachers. The module introduces the integers, order of the integers and operations on the integers.
This is a 16-page guide for teachers that provides an introduction to fractions. It covers ordering, the four basic arithmetic operations, cancelling, writing in simplest form, the use of the area model for multiplication and the use of the number line for ordering, adding and subtracting. A history of the development of ...
This is a 26-page guide for teachers. This module contains a description of suitable models for division, a discussion of the types of problems that require division for their solution, and mental and written strategies for division.
This is a set of information sheets dealing with fraction concepts, terminology and calculations. Students are presented with practice questions and have access to a short test to assess their learning. This resource is one of a series of online resources from the BBC's Bitesize collection.
This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...
The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.
This sequence of two lessons gives students opportunities to explore and share strategies for solving algebraic problems. The lessons focus on open-ended problem solving and developing multiple approaches to solving problems algebraically such as using like terms and substitution. Students work individually and in small ...
This is a 15-page guide for teachers. This module introduces percentages and their many uses in science, commerce and measurement.
This is a 21-page guide for teachers containing an introduction to decimals and percentages. It shows how place value is extended to describe positive numbers less than one. It also explores how to represent decimals on the number line, compare decimals, undertake the four basic arithmetic operations with decimals and change ...
This is a website designed for both teachers and students that addresses algebraic expressions from the Australian Curriculum for year 8 students. It contains material on using simple positive and negative fractions, substitution, collecting like terms, taking products, and expanding brackets using the distributive law ...
This is an 18-page guide for teachers. This module introduces the idea of ratios and rates.
This is a website designed for both teachers and students that addresses addition and subtraction of fractions. There are pages for both teachers and students. The student pages contain interactive questions for students to check their progress in the topics.
Did you know that 6,174 is a very mysterious number? In 1949, the mathematician Dr Kaprekar from India devised a process now known as Kaprekar's operation. First, choose a four-digit number where the digits are all different. Then rearrange the digits to get the largest and smallest numbers these digits can make. Finally, ...
This sequence of lessons explores making algebraic generalisations of sequences. Students use spreadsheets to investigate potential arithmetic relationships and then use algebra to identify and justify which relationships are generally true. The task can be used as a springboard for an in-depth exploration of the Fibonacci ...
Learning the times tables can be hard! Watch this neat trick to learn the nine times table using just your fingers. See if you can solve 9 times 6 using this trick.
Did you know that 5 times 4 equals 20? Did you also know that there are other numbers you can multiply to get to 20? See if you can come up with at least two other numbers.